Secondary Market

The advent of gaming NFT's have legitimized the secondary market for Player to Player (P2Pgame asset sales where secondary market trading volume is estimated between 5X and 10Xprimary markets. Traditional game developers and publishers have bequn to test these watersas well.

Counter Strike: Global Offensive was one of the earlier games that embraced game asset tradingby releasing their own marketplace for these P2P transactions. After a not so stellar launch ofa base game update, the team followed on with the launch of many in-game assets that could betraded among the players in their marketplace. Player base increased a dramatic 4x once themarketplace went live. This is because the ability to trade and earn money from in-gameaccomplishments is a huge pull for gamers, Secondary markets offer a clear path to boosting revenue for developers and publishers

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